Jul27
Pokémon Sleep updates to Version 1.0.4, update resolves several ongoing bugs as well as reducing power consumption while sleep tracking
According to the patch notes posted to the official Pokémon Sleep account on X, the following issues were resolved in Version 1.0.4:
- Fixed a bug that prevented users from proceeding past the title screen when sleep tracking ends during maintenance.
- Reduced power consumption for smart phones tracking sleep with the screen facing up.
- Reduced power consumption for smart phones tracking sleep with the screen facing up.
- Fixed a bug that caused the Energy tutorial to become unplayable.
- Fixed a bug that prevents accepting a friend request from a user that already has 50 friends.
- Fixed a bug that caused the game to freeze after finishing weekly research and moving to a new site.
- Fixed the bug that caused the game clock to be off by an hour in regions recognizing Daylight Savings Time.
- Fixing issues that cause sleep sessions to be tracked inaccurately or not tracked at all.
- Making the game run faster.
- Fixing a bug that causes the "Report Later” button on the weekly home screen to be unresponsive.
- Fixing input errors that occur when choosing a date/time when adding sleep data manually.
- Fixing issues with alarms on iOS devices sounding too quietly or not at all.
- Fixing a bug that causes the relaxing sounds on Android devices to play both through speakers and headphones.
- Volume adjustments for Relaxing Sounds sometimes not working
- Error in the loop timing for Relaxing Sounds
- Cooking function sometimes not working even though it's cooking time (in countries with Daylight Savings Time)
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